🔭 Pre-launch preview — we're building StormRush in the open. Nothing is live yet. Join the lobby for Storm #1 →
Launching in Wicker Park · Chicago

Outrun the storm.
Win the day.

A battle-royale storm closes over the neighborhood. Dodge it on live GPS, outlast the field, and be first to the hidden endpoint — a plaza, a mural, a corner of the park, revealed only as the circles close. Winner takes the day. Every finisher keeps the streak.

100% freeto play, always
~60 minstorm to door
18+walking-pace game
Phase 3 · shrinks in 2:41
First one there takes the day
🏁 Hidden endpoint
Revealed as the circles close
The concept — how a storm will work

Four steps from storm warning
to free coffee.

01

Get the storm warning

Every Tuesday, at an hour that rotates — morning one week, mid-afternoon the next — the warning hits: the storm is live, somewhere in the neighborhood a hidden endpoint is waiting.

02
📍

Drop in where you stand

Join from your live GPS position inside the zone. You get 100 HP — the storm drains it if it catches you outside the circle.

03
🌀

Outlast the shrink

Six phases, ~60 minutes, walking pace. The circles drift toward a mystery front door — read the drift, place your bets, stay ahead of the wall.

04
🏆

First one there wins

The endpoint is revealed in the final phase. First survivor verified there takes the day — the crown, the top of the recap, storm #N with your name on it. Every finisher inside the hour extends their streak.

Inside the app · design preview

What playing actually looks like.

The live match is up in the hero — here's the rest of a storm: the warning that starts it, the winning scan, and why even getting eliminated still ends with a pastry.

The storm

Battle-royale rhythm,
walking speed.

The classic shrinking-circle cadence, stretched across three kilometers of real city. Hold. Shrink. Repeat — until the safe zone is one front door.

🗺

Circles that keep a secret

Each new circle drifts toward the hidden host. Reading the drift early is the skill.

💜

Health is real

100 HP, no regen. Caught in the storm, you lose 2–30 HP a minute depending on the phase.

The host stays hidden

Nobody knows whose door the storm ends at until the final circles — so you play the storm, not the address.

Storm schedule · 6 phases · 59 minutes
Phase 1
3.0 km · 2 HP/m
Phase 2
1.5 km · 4 HP/m
Phase 3
750 m · 8 HP/m
Phase 4
400 m · 12 HP/m
Phase 5
150 m · reveal
Phase 6
the door
Pattern adapted from the battle-royale standard — 9 phases in 23 minutes at sprint speed — re-timed for humans on sidewalks.
Safety

A walking game. Enforced.

StormRush is built so the smart way to play is never the dangerous way.

🚸

Speed lock

Above ~15 mph the game pauses — health frozen, position hidden. Arrivals at vehicle speed don't count. Nobody wins by driving.

🧭

No sprint finish

The storm moves slower than you walk. Winning is positioning and deduction over an hour — never a footrace to a door.

👀

Heads up, not down

Phase changes come as audio and haptics. Street-crossing zones are never on the storm's edge, and challenges pause in severe weather.

Run a shop? Someday the storm could end at your door — sponsored endpoints are an idea we're keeping warm for later. Leave your name and you'll hear first.
Get on the list →
The fine print, plainly

Rules & questions

What do I actually win?

The day. Each storm has exactly one winner, forever — your name on that storm number, the crown in the recap, the top of the season board. Finishers keep streaks; streaks become titles. No gift cards, no coupons, no sponsored anything at launch — the game is the prize, the way a chess rating or a race medal is.

Is it really free to play?

Yes — always. No purchase necessary, no entry fee, no paid advantages. Winners owe nothing for the prize; it's staked by the host before the challenge starts.

How is the winner decided?

Be alive when the storm closes and be the first survivor verified at the endpoint — GPS-checked, at walking pace, with a real dwell (not a drive-by). Winning routes are reviewed before the crown is confirmed; arrivals at vehicle speed are void.

What if I'm eliminated?

You're out of the running for the day, but a finish is still a finish — arrive within the hour and your streak survives, and your run makes the recap. The storm respects the attempt.

Who can play?

Anyone 18 or older with a phone and working legs, within the day's challenge zone. Minors can't enter — GPS games and traffic are a real combination and we treat them that way.

What do you do with my location?

Your GPS is used only while a challenge is live — for the storm, your position, and arrival verification. It's never sold, and match traces are deleted after 30 days.

Can I play from a car, bike, or the L?

The game pauses at vehicle speed and resumes when you're back at walking pace. Bikes at a casual pace are fine; sustained fast movement voids the run. The rule is the same for everyone, so nobody gains by breaking it.

Storm #1 · Wicker Park · date announced to the lobby

Be there when the first storm breaks.

Free to play. One winner per storm. A neighborhood full of front doors.